﻿/*
 * Copyright (c) 2015, Paul Gaunard (www.codeability.net)
 * All rights reserved.

 * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
 * - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
 * - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the 
 *  documentation and/or other materials provided with the distribution.

 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */


using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

using CodeAbility.MonitorAndCommand.Client;
using CodeAbility.MonitorAndCommand.Models;
using CodeAbility.MonitorAndCommand.Environment;

using CodeAbility.MonitorAndCommand.WpfMonitor.Models;

namespace CodeAbility.MonitorAndCommand.WpfMonitor
{
    /// <summary>
    /// Interaction logic for MainWindow.xaml
    /// </summary>
    public partial class MainWindow : Window
    {
        ViewModels.MainWindowViewModel viewModel; 

        public MainWindow()
        {
            viewModel = new ViewModels.MainWindowViewModel();
            this.DataContext = viewModel; 

            InitializeComponent();
        }

        private void Window_Loaded(object sender, RoutedEventArgs e)
        {

        }


        private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
        {
            viewModel.Close();
        }

        private void Window_Closed(object sender, EventArgs e)
        {
            viewModel.Dispose();
        }

        private void ConnectButton_Click(object sender, RoutedEventArgs e)
        {
            viewModel.Connect();
        }
    }
}
